Mega games get mega reviews in a megaly disordered fashion.
Saturday, 20 October 2012
I Wanna Be The Guy: NRRRRRRRRRRRRRRGH
You guys all remember playing Super Meat Boy, yes? Or how about N+ Way Of The Ninja? Any platforming game which is insanely hard? Hell, I'll accept any of the Trials games? If not, go play them so that you've at least got some understanding of how hard platforming games can get in the modern day and age. And then come and play this game: I Wanna Be The Guy: The Movie: The Game. Yes, that IS the actual name. Be scared.
Nice bit of high quality WordArt. Anyone else remember WordArt? LIKE THIS STATUS IF YOU REMEMBER WORDART!!!!!!!
The year: 200X. The story: The Kid wants to be The Guy so sets out to become The Guy. That's it. That's all the story there is. No names, no towns, nothing. Pure retro simplicity. John Carmack once said: "Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important" and he was pretty much talking about this kind of shit-on-your-face platforming hell game. It doesn't matter about that though, as during the intro you see a giant 8-bit gorilla climbing the side of a skyscraper, so you know it's going to be good. And then you see your character: The Kid. A tiny, Alex Kidd-esque dude with a cape (and if you pick normal mode: a bow in his hair...cheers). Cool. Awesome. Kid with cape, best start the game, probably...
Ah, yeah, no. That looks nice and easy, eh? Just make your way down, learn the controls, right? No. Death ETA: imminent.
Now, I don't want to spoil it but: I died about 5 seconds in. Then 10 seconds in. Then 20 seconds in. Then switched the game off. Then reloaded it. Then died 10 seconds in. The switched it off again and laughed for about 3 minutes. The game is brutally difficult. Maybe even insanely difficult. The problem is that every time you die you know that there's a perfectly visible and mostly logical way through the problems, even if you can't actually make your way through it. Not going to lie, it boosts the frustration levels pretty fucking high as you can imagine. Thankfully, similar to Super Meat Boy and Trials this game relies on constant comedy to keep you coming back for more. The way that you die is more often than not pretty funny, and overcoming those obstacles is crazy rewarding. More rewarding than any of your bullshit FPS games or FIFAs. Considering how many obstacles and curve balls are on the screen at once, it's impressive when you manage to work your way through them all. This makes reaching the next screen feel like some kind of prize; you cheer, you laugh, you cry, you look at the next screen and think:
What's wrong? Don't you like having no floor, walls fully covered in spikes, walls that attack you , invisible platforms and the game developers laughing straight in your face?
As for playing the game itself, it's delightfully simple. All that's used are your arrow keys, shift, Z and R for move, jump/double jump, shoot and restart. That's it. No useless sprint button (Super Meat Boy, looking at you...), somersaults, Tanooki skins, power orbs or anything. Just a pure platforming hellfest. To be perfectly honest the amount that you die would negate any cool button things you would have anyway, but that's not the point. The movement style is easy to manage, with none of the Mario-slide going on, no jump acceleration, no harsh Castlevania knock back from damage...it's pretty much as easy to control as you can imagine. Almost the opposite of the difficulty of the game. It feels good when you nail a jump between obstacles or invert direction mid jump to avoid death and the easy control system accentuates that. It's so easy that you know outright that any mistakes you make are entirely on YOU and not the game. Man-up, restart and play better. It's your own fault you died, unless it's your first time in that area in which case you can take that as a trial run. This ease of playing applies to the entire series: I Wanna Save The Kids and I Wanna Be The Guy Gaiden. They're pretty decent, but this is the first and best, don't forget.
"What did you say about me? Nice and easy to control? Then control your fucking way through this! THIS ISN'T EVEN MY FINAL FORM!"
Now, I love when games make you try hard. It makes me feel like a kid again, back when finishing a game was something to brag about in the playground and it feels good. I still think games need to bring more of this back, and thankfully Live Arcade and PSN are giving the opportunity for players to find this feeling again (as long as you can wade through the piles of shite). I Wanna Be The Guy has got to be the king of this games by not only being stupidly hard, but also by testing your reasoning skills, your reactions, your memory, your basic game knowledge, and your goddamn stamina. It's worth downloading for free, if only for the laughs you get from the first few screens (I assume there's more but...y'know...I've not got very far...) and the pop culture references. I can guarantee that you won't be complaining about the difficulty of your shoddy CoD games or your Need For Speeds with their difficulty curves. This has a difficulty CLIFF. And you will fucking love it. If not, you can always downgrade to Super Meat Boy and just watch a speedrun of this game on YouTube.
This never gets old. Every time you die this plays. And when you've been playing for a few seconds and this busts in: genius.
Peace.
Links to download the game: http://kayin.pyoko.org/iwbtg/downloads.php Voila. Download and play, suckas!
Cliff Notes: It'll make you laugh, it'll make you cry, it'll ruin other games for you. I'm still not sure about it myself. It steps over the "Too Fucking Hard Line" and does a little dance. Hot damn.
Rating: 7/10 I loved it. But I've barely seen any of it outside YouTube vids and that makes me a bit sad. Realistically if I was better at games it would get higher...
Friend Recommend: Dude, it's free...why WOULDN'T you download it?
No comments:
Post a Comment